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Game shortage is a ploy

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I agree with Stan Wells about the violence that surrounded the release of the new PlayStation system (Readers' Forum, Nov. 21). However, I don't agree that it was due to violent content on some video games. I recall similar stories of frenzied shoppers seeking Tickle Me Elmo and Cabbage Patch Kid products.

A chunk of the blame needs to be placed on the PlayStation manufacturer in this case, who shorted production to create a similar demand as when the Xbox 360 was released. It's a marketing ploy, and we're dupes for playing into it.

Dawnalee Shields

West Jordan